Continuing from last time, today we’ll greatly expand on the fledgling
NativeLinkedList<T> that we started last time. By the end of the article, we’ll have a useful native collection available to us!
Posts Tagged native collection
Unity 2018.1 shipped with just one true native container:
NativeArray<T>. Now Unity 2018.2 has been released and there is still just the one native container. We’ve seen how to implement more, but never wrote much more than a proof of concept. Today we’ll begin implementing
NativeLinkedList<T> as an example of a native container for a very well known, simple data type. The result is available on GitHub for any project to use.