Posts Tagged native collection

NativeLinkedList<T>: Part 2

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Continuing from last time, today we’ll greatly expand on the fledgling NativeLinkedList<T> that we started last time. By the end of the article, we’ll have a useful native collection available to us!

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NativeLinkedList<T>: Part 1

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Unity 2018.1 shipped with just one true native container: NativeArray<T>. Now Unity 2018.2 has been released and there is still just the one native container. We’ve seen how to implement more, but never wrote much more than a proof of concept. Today we’ll begin implementing NativeLinkedList<T> as an example of a native container for a very well known, simple data type. The result is available on GitHub for any project to use.

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