Posts Tagged volatile

How IL2CPP implements lock, volatile, [ThreadStatic], and Interlocked

Tags: , , , ,

Writing multi-threaded code is one of the keys to maximizing performance. Currently, this means creating your own threads and synchronizing them with C# keywords like lock and volatile as well as .NET classes like [ThreadStatic] and Interlocked. Today we’ll take a look at how these are implemented behind the scenes by IL2CPP to get some understanding of what we’re really telling the computer to do when we use them.

Read the rest of this article »

No Comments

From AS3 to C#, Part 22: Multi-Threading and Miscellany

Tags: , , , ,

Today’s article is the final installment in the series before we wrap things up next week. We’ll talk about C#’s built-in support for multi-threading and cover some odds and ends that were missed in the previous articles.

Read the rest of this article »

No Comments