Posts Tagged volatile

C++ For C# Developers: Part 32 – Thread-Local Storage and Volatile

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There is language-level support in C# for per-thread storage of variables. The same goes for the volatile keyword. C++ also supports per-thread variables, but with per-thread initialization and de-initialization. It has a volatile keyword too, but it’s meaning is quite different from C#. Read on to learn how to properly use these features in each language.

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How IL2CPP implements lock, volatile, [ThreadStatic], and Interlocked

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Writing multi-threaded code is one of the keys to maximizing performance. Currently, this means creating your own threads and synchronizing them with C# keywords like lock and volatile as well as .NET classes like [ThreadStatic] and Interlocked. Today we’ll take a look at how these are implemented behind the scenes by IL2CPP to get some understanding of what we’re really telling the computer to do when we use them.

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From AS3 to C#, Part 22: Multi-Threading and Miscellany

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Today’s article is the final installment in the series before we wrap things up next week. We’ll talk about C#’s built-in support for multi-threading and cover some odds and ends that were missed in the previous articles.

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