Which is the fastest way to store data:
ByteArray? Given that you can upload both types to
Stage3D in Flash Player 11, this question has never been more relevant. So which should you use to maximize your app’s speed? Read on for the performance testing.
Posts Tagged float
I’ve been looking at a lot of AVM2 bytecode recently with the excellent Nemo440 AIR app. Some of the code was using my inline Math.ceil() function and I noticed that the int() cast is implemented like any other function call. Today’s article will show you how to optimize the inline Math.ceil() call even further by avoiding this function call.