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Optimizing Arrays and Lists

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Last week’s article compared the performance of arrays with List<T> and found List lacking. This week we’ll optimize both List and array to maximize performance regardless of which you choose to use.

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From AS3 to C#, Part 21: Unsafe Code

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The series is nearing an end! In today’s article we’ll cover so-called “unsafe” code that gives you unprecedented access to system memory. You can use this to optimize your app or integrate with native (e.g. C, C++) code and APIs. Read on to learn more about this powerful C# tool!

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