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Trigonometry functions like Math.sin and Math.cos are widely used in AS3 games and other apps that make intensive use of graphics, sound, or physics. Today’s article shows you a way to trade a little bit of memory for much faster trigonometry computations, which can seriously speed up any app that makes heavy use of Math.sin, Math.cos, and the like. Keep reading for the class that’ll help you do this, a demo app, performance testing, analysis, and more. (UPDATE: optimized thanks to skyboy)

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