I was reminded about the flash.sampler API by Grant Skinner’s recent post about it. While only available in the debug player, it can still tell us some valuable information about what goes on in the release player. Today I’m using the getSize function to find out how much memory overhead various classes impose, even when they are empty.
Posts Tagged XML
Building XML
Oct 19
The Flash API provides a very nice set of XML classes along with syntax sugar in its E4X implementation. You can use this to not only read XML that you download, but also to write out XML that you upload. Unfortunately, it turns out that this is horrifyingly slow. Today we’ll do a little experiment to exemplify this.