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	<title>JacksonDunstan.com &#187; interfaces</title>
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	<description>Mastering AS3</description>
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		<title>Function Performance</title>
		<link>http://jacksondunstan.com/articles/413</link>
		<comments>http://jacksondunstan.com/articles/413#comments</comments>
		<pubDate>Fri, 30 Oct 2009 09:00:24 +0000</pubDate>
		<dc:creator>jackson</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[access specifiers]]></category>
		<category><![CDATA[dynamic functions]]></category>
		<category><![CDATA[finals]]></category>
		<category><![CDATA[function variables]]></category>
		<category><![CDATA[functions]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[local functions]]></category>
		<category><![CDATA[overriding]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[statics]]></category>

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		<description><![CDATA[With access specifiers, statics, plain functions, and overriding, there are a lot of ways you can dress up a function in AS3. But how many programmers really know the performance implications of these options? Read on to find a straightforward test showing just that. EDIT: added functions defined in interfaces, getters, setters, and final functions. [...]]]></description>
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		<title>Runnables as Function Pointers</title>
		<link>http://jacksondunstan.com/articles/323</link>
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		<pubDate>Wed, 23 Sep 2009 09:00:22 +0000</pubDate>
		<dc:creator>jackson</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[inheritance]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[performance]]></category>

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		<description><![CDATA[Last Friday&#8217;s article expressed some longing for C-style function pointers. It attempted to use AS3&#8242;s Namespace class to fake a function pointer. Unfortunately, this resulted in far slower code than simple direct access. Today&#8217;s article shows a technique that actually results in far faster code! The Namespace approach failed due to Namespace being a dynamic [...]]]></description>
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