Unity 5.5 has been out for about a month now and it’s time to update the benchmarks for JSON libraries. Which is fastest now? Which creates the least garbage? Read on to find out!
Posts Tagged fullserializer
I wrote an article when Unity 5.3 came out to test its built-in JSON serializer library against some of the open source JSON libraries. Today’s article updates with Unity 5.4 and adds a requested JSON library—Full Serializer—to the mix. Has Unity 5.4 improved performance? Is the new version of JSON.NET any faster? Can Full Serializer best them all? Read on to find out!