Posts Tagged const

Adding the const Keyword to C#

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Today’s article is not about the const keyword that C# already has. It’s about the const keyword that C++ has and how we can approximate it in C# to make our code safer. It’s a really powerful tool that’s often the default for C++ programmers, but we can take advantage of a similar strategy in C#. Read on to learn how!

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From AS3 to C#, Part 3: AS3 Class Parity

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Picking up from last time, today we’ll finish off classes in C# from an AS3 perspective in preparation for next week when we delve into all-new concepts that aren’t in AS3 at all. Read on to learn the C# way to implement getters and setters, final functions and classes, const variables, and packages.

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Compile Time Only

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The const and final keywords only apply at compile time. Despite having written about const and final before, readers frequently ask me about these two keywords. Today’s article will answer the question and definitively show that these keywords only apply at compile time: not runtime. UPDATE: const is still just a variable as far as performance goes, but its protections do extend to runtime.

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The Const Keyword

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Amazingly, I’ve never covered the const keyword, but a couple of recent comments have prompted me to cover the subject in depth with today’s article.

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