jackson

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Homepage: http://jacksondunstan.com


Posts by jackson

How to Detect If the Unity Engine Is Available
Monday, December 5th, 2016

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Posted in C#, Unity | 2 Comments

How to Easily Use Callback Functions in Coroutines
Monday, November 28th, 2016

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Posted in C#, Unity | 2 Comments

Inadvertent “Global” Variables
Monday, November 21st, 2016

Posted in C#, Unity | No Comments

Runtime Assert Levels
Monday, November 14th, 2016

Posted in C#, Unity | No Comments

How to Use Runtime Asserts to Find Bugs
Monday, November 7th, 2016

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Posted in C#, Unity | No Comments

Replacing Events in MV-C
Monday, October 31st, 2016

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Posted in C#, Unity | 1 Comment

The Problems with Events
Monday, October 24th, 2016

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Posted in C#, Unity | No Comments

Introducing MV-C: A Unity-Specific Design Pattern
Monday, October 17th, 2016

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Posted in C#, Unity | 5 Comments

Unity Function Performance Followup
Monday, October 10th, 2016

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Posted in C#, Unity | 6 Comments

Iterators vs. Callbacks: Performance and Garbage
Monday, October 3rd, 2016

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Posted in C#, Unity | 1 Comment