jackson
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Homepage: http://jacksondunstan.com
Posts by jackson
Repeatable Random Performance
Monday, February 6th, 2012Tags: mersenne twister, performance, random, repeatable
Posted in AS3 | 8 Comments
Why Static Is Slow
Monday, January 30th, 2012Tags: bytecode, compiler, non-static, performance, static, variable
Posted in AS3 | 18 Comments
Simple 2D With Stage3D
Monday, January 23rd, 2012Tags: 2d, agal, hardware, index buffer, performance, shader, sprite, stage3d, texture, vertex buffer
Posted in AS3 | 6 Comments
Serialize Anything: Part 2
Monday, January 16th, 2012Tags: bytearray, compress, compression, JSON, object, performance, readObject, serialize, size, writeObject, XML
Posted in AS3 | 9 Comments
Static vs. Non-Static
Wednesday, January 11th, 2012Tags: field, non-static, performance, property, read, static, write
Posted in AS3 | 17 Comments
Top 10 Performance Tips for 2012
Monday, January 2nd, 2012Tags: GC, native, performance, stage3d
Posted in AS3 | 15 Comments
Introduction to AGAL: Part 3
Monday, December 26th, 2011Tags: agal, assembly, bytecode, fragment, shader, stage3d, vertex
Posted in AS3 | 5 Comments
Introduction to AGAL: Part 2
Monday, December 19th, 2011Tags: agal, assembly, bytecode, shader, stage3d
Posted in AS3 | 7 Comments
Introduction to AGAL: Part 1
Monday, December 12th, 2011Tags: agal, performance, stage3d
Posted in AS3 | 11 Comments
Simple Stage3D Camera
Monday, December 5th, 2011Tags: camera, perspective, stage3d
Posted in AS3 | 9 Comments