jackson

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Homepage: http://jacksondunstan.com


Posts by jackson

Which JSON Library Creates the Most Garbage?
Monday, September 26th, 2016

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Posted in C#, Unity | 1 Comment

JSON Libraries Comparison Followup
Monday, September 19th, 2016

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Posted in C#, Unity | 2 Comments

Should You Cache Array.Length and List.Count?
Monday, September 12th, 2016

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Posted in C#, Unity | 4 Comments

Problem and Solution: The Terrible Inefficiency of FileStream and BinaryReader
Monday, September 5th, 2016

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Posted in C#, Unity | 2 Comments

Reduce Bugs by Pruning Your Object Graph with Temporary Objects
Monday, August 29th, 2016

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Posted in C#, Unity | 2 Comments

The Many Types and Dangers of Callbacks
Monday, August 22nd, 2016

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Posted in C#, Unity | 2 Comments

Easily Track Value Changes with Observable<T>
Monday, August 15th, 2016

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Posted in C#, Unity | 6 Comments

Enumerables Without the Garbage: Part 7
Monday, August 8th, 2016

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Posted in C#, Unity | No Comments

Easily “Compile Out” Function Calls
Monday, August 1st, 2016

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Posted in C#, Unity | 2 Comments

Enumerables Without the Garbage: Part 6
Monday, July 25th, 2016

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Posted in C#, Unity | No Comments