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	<title>Comments on: Another Gotcha</title>
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	<link>http://jacksondunstan.com/articles/569</link>
	<description>Mastering AS3</description>
	<lastBuildDate>Thu, 29 Jul 2010 17:30:45 +0000</lastBuildDate>
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		<title>By: jackson</title>
		<link>http://jacksondunstan.com/articles/569/comment-page-1#comment-495</link>
		<dc:creator>jackson</dc:creator>
		<pubDate>Wed, 10 Feb 2010 18:52:30 +0000</pubDate>
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		<description>Fixed.</description>
		<content:encoded><![CDATA[<p>Fixed.</p>
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		<title>By: Sindisil</title>
		<link>http://jacksondunstan.com/articles/569/comment-page-1#comment-492</link>
		<dc:creator>Sindisil</dc:creator>
		<pubDate>Wed, 10 Feb 2010 14:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://jacksondunstan.com/?p=569#comment-492</guid>
		<description>It looks to me like you&#039;ve left in another bug:

Your logic in the &quot;correct&quot; version is (translated to English):

if it&#039;s either a local player and we&#039;re rendering local players in 3D or a remote player and we&#039;re rendering remote players in 3D, then return the &lt;i&gt;2D&lt;/i&gt; render else return the 3D render.

Shouldn&#039;t the terminal values of the ternery statement be swapped?

Otherwise, this is a great example of just how crap mxml is. I love Flash &amp; AS3, but Adobe sure makes it hard to do so some times!</description>
		<content:encoded><![CDATA[<p>It looks to me like you&#8217;ve left in another bug:</p>
<p>Your logic in the &#8220;correct&#8221; version is (translated to English):</p>
<p>if it&#8217;s either a local player and we&#8217;re rendering local players in 3D or a remote player and we&#8217;re rendering remote players in 3D, then return the <i>2D</i> render else return the 3D render.</p>
<p>Shouldn&#8217;t the terminal values of the ternery statement be swapped?</p>
<p>Otherwise, this is a great example of just how crap mxml is. I love Flash &amp; AS3, but Adobe sure makes it hard to do so some times!</p>
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